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Wreck it ralph sprites
Wreck it ralph sprites











wreck it ralph sprites wreck it ralph sprites

Is matched with the vertical scrolling of new items (might be achieved using the camera Z space as well)Ġ:28 Similar “zoom-in” angled effect intoĪ bright space which takes up the whole screenĠ:39 Ralph and Vanellope drop in from above the screenĪnd hop away to drop into another screen with Sonic!Ġ:48 The multiple rings merge into different circles thatĠ:53 The vertical wiping of the things on screen The scaling down of Ralph and scaling up of another With the swipe of an object that takes up the full screen

wreck it ralph sprites

These transitions are identified with my limited knowledge on After Effects way of thinking… I might be able to apply such a concept to my own project! 0:21 A transition between one scene to the next On another note, while watching the ending credit sequence, I’ve noted down some transitions used that effectively took the audience from one place/space to another. Perhaps, if ending credits were made to be more entertaining, or even interactive?) However, after witnessing/experiencing the enormity of work required to make a short film, I’ve always stayed till the end of a film, sometimes even managing to persuade my parents to do the same. I think this should be the goal of title sequences – to make it entertaining enough so people could be compelled to stay back in the theatre long enough and appreciate the vast number of people who worked their ass off for the particular film! (Before I pursued my major as my university degree, I never stayed to watch ending credits. It doesn’t get better than this! I believe this was also why I remembered many people staying to finish the whole ending credit sequence even after the film’s ending. From Qbert to SonicĪnd the boss from Sonic3 Angel Island). When I think of innovative title sequence, I think of Wreck-It Ralph’s fantastically engaging three-minute ending credits scene.Īccompanied with an upbeat song “When Can I See You Again?” by Owl City, the scene places the animation’s main characters into varied scenarios from the movie and references many arcade games that the audience reminisces about.













Wreck it ralph sprites