



For instance, confounding one with Axii, or inflicting burning on a group so that they panic and cannot act, let alone counter his attacks. You could also try luring enemies away one by one with bolts from the crossbow. Geralt can accomplish this in several ways. Instead, he should utilize the classic divide and conquer tactic by dispersing the threat. With Geralt's patient fighting style, he shouldn't rush into any battle, but especially not against groups of four or more. Whether you've been leaving yourself open to flanking maneuvers or not, Geralt shouldn't be engaging giant groups all at once under any circumstance. Of course, certain enemies will require additional magical tactics or crowd control, but this is a good combo to nail down for common foes such as humanoids and small monsters. If you settle into this flow, you will find Geralt methodically whittling away his opponent's health bar, no matter how tanky they are. RELATED: The Witcher 3: The 10 Rarest Steel Swords, Ranked (& How To Find Them) At the very least, the assailant will be thrown off balance by their own momentum, leaving them unable to protect themselves from a deft blow to the side. By side-stepping, Geralt can sometimes maneuver behind the enemy for an execution-style kill. Instead, wait for enemies to advance, then dodge (side-step no hedgehog rolls) their attack and counter with two or three strikes of your own. Geralt's fighting style is extremely tactical, and his patience is boundless, so don't aggro enemies the threats Geralt faces are aggressive enough. As stated previously, The Witcher 3's combat system is far more in-depth than a one-dimensional hack 'n' slash game - despite the absolute slaughter depicted above.
